Siddharth Sudhakaran

software engineer | game designer

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In my natural habitat
I bring experiences to Life with Code
I have honed my expertise in building dynamic, performance-optimized games using both Unreal Engine and Unity. My journey began with a passion for creating immersive experiences that resonate with players, driving me to dive deep into game development. Over the years, I’ve contributed to several successful titles, collaborating with diverse teams of designers, artists, and developers to bring complex ideas to life. From architecting core game systems and refining AI behavior to optimizing performance across platforms, I thrive in tackling technical challenges. I’ve developed an intuitive understanding of the balance between creative design and technical precision, ensuring that my games not only look and play well but also run smoothly. Whether I’m developing rich game mechanics, implementing engaging features for live events, or mentoring fellow developers, my focus is always on delivering seamless, captivating player experiences. My work includes proofs of concept, prototyping innovative ideas, and helping scale projects from concept to completion.

Professional Experience

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Bingo Bash

Bingo Bash is one the worlds most popular free to play mobile bingo games, and the #1 video game of Indian origin on mobile by revenue. It has over 70 million total downloads.

It was a privillage to be part of the team that worked on this game, at one of its most pivotal momements where it was being upgraded from Flash into Unity.

I got to learn and tinker around with several core systems, and was able to impact the development of several liveops modules in a positive way. It was a great learning experience for me as there were a lot of moving parts to this game, which looks fairly simple on the outside.

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Best Bet Casino

A casino game project for Pechanga Resorts. It has huge library of casino titles of various genres ranging from slots, poker, blackjack, bingo to even keno.

I got to lay the foundation for a slot engine framework for this project, that helped streamline the in house slot machine development pipeline. I also worked some other core parts of this project such as the analytics tracking system and eventually helped contribute to create a casino game creation framework that helped future developers easily set up casino game, with quick reskins.

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Ruby Seven Video Poker

Ruby Seven Video poker was one of the oldest games in RubySeven studios, it had legacy codebase with the Web platform created entirely in Flash.

Since flash support was coming to an end, I was assigned to help port the logic to javascript, while upgrading the game with new UI flows and systematically updating legacy game data into newer format.

I was also spearheading development for a spinoff game for facebook messenger's instant game based on Video Poker's multistrike poker game, and another multiplayer poker game prototype.

Find Me

Game Development
I am proficient in a variety skills for making games
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Speciality
Game Engines

I have been making games for a living for 8+ years, over this long career I have developed a unique set of skills, skills that let me bring game ideas to life, with great efficiency. I also work on webapps like this page you are seeing.

You can download my

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itch.io
Play some of the games I made for fun and gamejams here !!.
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Github
Shows some of the projects I am working on in my free time.
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LinkedIn
Add me as a contact for any professional requirement or just to chat about gaming industry.